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{{Infobox Object
 
{{Infobox Object
  +
|image = <gallery>
|image = [[Image:Lightning Artwork - Mario Kart Wii.png|250px]]
 
  +
Lightning-0.jpg|Mobile
|description = Makes all other competitors smaller, slower, and high-pitched in voice.
 
  +
LightningBoltMK8.png|8
  +
LightningMK7.png|7
 
Lightning - Mario Kart Wii.png|Wii
  +
Glowless Lightning - Mario Kart Wii.png|Wii (Non-Glowing)
  +
Lightning - Mario Kart Double Dash.png|Double Dash & DS
  +
Lightning - Mario Kart 64.png|64
  +
</gallery>
 
|description = Makes everyone but the user drop their items, also making them smaller, slower, and high-pitched in voice.
 
|firstappearance = ''[[Super Mario Kart]]'' (1992)
 
|firstappearance = ''[[Super Mario Kart]]'' (1992)
|latestappearance = ''[[Mario Kart 8 Deluxe]]'' (2017)|caption = The Lightning Bolt, as it appears in ''[[Mario Kart Wii]]''}}'''Lightning''' (also known as '''Thunderbolt''', '''Thunder''', <strong>Storm</strong>, '''Shock''', '''Zapper''', or '''EMP''') is a powerful attack [[Item]] that appears in all games in the Mario Kart series. Racers will receive these when they're either in, or close to, last place.
+
|latestappearance = ''[[Mario Kart Live: Home Circuit]]'' (2020)|caption = The Lightning Bolt, as it appears in ''[[Mario Kart 8]]''|rarity = Very Rare|place obtained = Usually in last, or in positions close to last.}}
  +
The '''Lightning '''(also called the '''Storm''', '''Shock''' or '''Thunderbolt''') is a powerful attack [[item]] that appears in all games in the [[Mario Kart (series)|''Mario Kart'' series]]. They resemble cartoon versions of thunderbolts, hence their name. Racers may receive these when they're either in, or close to, last place.
   
== Uses ==
+
==Uses==
When the Lightning is fired, all the racers except the user will be electrocuted by a sudden electric arc that appears over them, making it a great recovery [[Item]]. When they are struck, they spin out, lose any of their [[Item]]s (in'' [[Mario Kart: Double Dash!!]]'' onwards) and shrink down to a smaller size, slowing them down. The effect wears off after a different amount of time depending on the game and which position the victim is in. In some [[Mario Kart]] titles, if a player has been electrocuted by Lightning and a regular sized character runs you over, the racer will get squished, losing even more speed.
+
When the Lightning is fired, all the racers except the user will be electrocuted by a sudden electric arc that appears over them, making it a great recovery [[Item]]. When they are struck, they spin out, lose any of their [[Item]]s (in'' [[Mario Kart: Double Dash!!]]'' onwards) and shrink down to a smaller size, slowing them down. The effect wears off after a different amount of time depending on the game and which position the victim is in. In some ''Mario Kart'' titles, if a player has been electrocuted by Lightning and a regular sized character (usually the racer who fired the weapon) runs the shrinkee over, the shrunken racer will get squished, losing even more speed.
   
  +
'''Shock Dodges''' are instances of someone dodging the weapon's effects. Additionally, if the user fires the thunderbolt at the moment a racer is going over a ramp, a '''Target Shock''' will happen if the racer that got shocked falls into a pit as a result of getting hit.
== Differences ==
 
  +
In ''[[Mario Kart 64]],'' if the player runs over a player who is small while he or she is big, they will be squished for a while even if the launcher is a lightweight and the lightning-stricken player is a heavyweight. If two small people run into another they both will be squished. If they hit an obstacle such as a [[Thwomp]] they will be pushed back and be squished. The only exception is an explosive type of obstacles such as Kalamari Desert Train, or Snowman. Hitting in considerable speed may often cause you to spin out and recover faster.
 
 
==Differences==
 
In [[Mario Kart 64]]'','' if the player who wasn't shrunken runs over a player who is small, the latter will be squished for a while even if the launcher is a lightweight and the lightning-stricken player is a heavyweight. If two small people run into another they both will be squished. If they hit an obstacle such as a [[Thwomp]] they will be pushed back and be squished even if they hit the obstacle from the side. The only exception is an explosive type of obstacles such as the [[Kalimari Desert]] [[Train]], or [[Snowman]]. Hitting in considerable speed may often cause you to spin out and recover faster.
   
 
In ''[[Mario Kart: Super Circuit]]'', when this item is used, the music stops playing and then restarts after all shrunken drivers return to normal size. The shrunken drivers will spin out if coming into contact with another driver.
 
In ''[[Mario Kart: Super Circuit]]'', when this item is used, the music stops playing and then restarts after all shrunken drivers return to normal size. The shrunken drivers will spin out if coming into contact with another driver.
   
In ''[[Mario Kart: Double Dash!!]],'' it won't affect the player if he or she is currently indisposed (such as having just been hit by another item or fallen off a cliff).
+
In ''[[Mario Kart: Double Dash!!]],'' it won't affect the player if he or she is currently indisposed (such as having just been hit by another item or fallen off a cliff), or has used a [[Starman]] or went through a launching [[Cannon]]. Here, the music will be quieter, and shrunken players will recover after a few seconds.
   
In ''[[Mario Kart DS]]'' and ''[[Mario Kart Wii]]'', the effect of being hit by a Lightning wears off quicker the lower in the rank you are. For example, someone hit by one while in 7th/11th place will return to normal almost immediately, while those in 1st or 2nd place will remain shrunk for much longer. Also, the background music of the track will be sped up and raised in pitch. In ''Mario Kart Wii'', a racer who is super-sized from using a [[Mega Mushroom]] will be returned to normal size when struck by the Lightning instead of shrunken completely''. ''There are also two items ([[POW Block]] and [[Thunder Cloud]]) that act similar to the Lightning, but with a few differences. If the Lightning is used in a team match, it will only affect the players on the opposite team. In ''Mario Kart Wii'', the Lightning can appear in Battle Mode, but it will neither pop the victims' Balloons nor give the user any points.
+
In ''[[Mario Kart DS]]'' and ''[[Mario Kart Wii]]'', the effect of being hit by a thunderbolt wears off quicker the lower in the rank you are. For example, someone hit by one while in 7th/11th place will return to normal almost immediately, while those in 1st or 2nd place will remain shrunk for much longer. Also, the background music of the track will be comically warped. In ''Mario Kart Wii'', a racer who is super-sized from using a [[Mega Mushroom]] will be returned to normal size when struck by Lightning instead of shrunken completely''. ''There are also two items ([[POW Block]] and [[Thunder Cloud]]) that act similar to Lightning, but with a few differences: the POW Block cannot hit airborne racers, and those that do get hit just spin out and drop their items without shrinking (or slowing down), and the music isn't warped, while the Thunder Cloud strikes the wielder. If the Lightning is used in a team match, it will only affect the players on the opposite team. In ''Mario Kart Wii'', the Lightning can appear in Battle Mode, but it will neither pop the victims' Balloons nor give the user any points, but it will still shrink and slow them down. Thunderbolts are unobtainable during the first 30 seconds of a race or match, but 30 seconds must elapse before the next one can be obtained.
   
In ''[[Mario Kart 7]]'', ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'', the Lightning acts similarly as in ''Mario Kart 64'', in the fact that racers who are small can get run over. In ''Mario Kart 8'' only, the victim will lose their Items even if they were under the effect of a [[Starman|Star]] at the time. The Lightning can also appear in Battle Mode in ''Deluxe'' (just like it did in ''Wii''), but it will not pop the victims' balloons, nor will the user get any points from it.
+
In ''[[Mario Kart 7]]'', ''[[Mario Kart 8]]'', and ''[[Mario Kart 8 Deluxe]]'', the Lightning acts similarly as in ''Mario Kart 64'', in the fact that racers who are small can get run over. In ''Mario Kart 8'' only (not in ''Deluxe''), the victim will lose their Items even if they were under the effect of a [[Starman|Star]] at the time. The Lightning can also appear in Battle Mode in ''Deluxe'' (just like it did in ''Wii''), but it will not pop the victims' balloons, nor will the user get any points from it. Much like in ''Mario Kart DS'' and ''Mario Kart Wii'', the music will become comically warped (except if the player is not a target, such as when they themselves fired off the weapon).
  +
== In other games ==
 
  +
In ''[[Mario Kart Tour]]'', the Lightning still acts as it does in the latter games of the series. It can be obtained in either 7th or 8th place, with certain gliders increasing your chances of getting one. Characters that can have three item slots in a race can get a Lightning Frenzy, which, while in use, chooses a random opponent to shock, shrinking them and spinning them out, making them lose any held items.
The Lightning was an item featured in ''Super Smash Bros. Brawl ''and ''Super Smash Bros. for Nintendo 3DS/Wii U''. If a fighter touched it, either they, their opponents, or everyone would shrink, or they, their opponents, or everyone would grow.
 
  +
 
==In other games==
 
The Lightning was an item featured in ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS/Wii U''. If a fighter touched it, either they, their opponents, or everyone would shrink or grow.
   
 
==Trivia!==
 
==Trivia!==
*In all Mario Kart games (with an exception of [[Super Mario Kart]], [[Mario Kart: Super Circuit]], and [[Mario Kart 7]]), all the voices of the characters affected by the Lightning will be more high pitched. However, in Mario Kart 7, the kart's sound will get extremely high-pitched.
+
*In all the ''Mario Kart'' games (with an exception of ''[[Super Mario Kart]]'', ''[[Mario Kart: Super Circuit]]'', and ''[[Mario Kart 7]]''), all the voices of the characters affected by the Lightning will be more high pitched. However, in ''Mario Kart 7'', the kart's sound will get extremely high-pitched.
*When Mario Kart 64 was released on the Wii Virtual Console as well as the Wii U Virtual Console, the flash coming from the lightning was less intense, most likely to avoid seizures.
+
*When ''Mario Kart 64'' was released on the Wii Virtual Console as well as the Wii U Virtual Console, the flash coming from the lightning was less intense, most likely to avoid seizures.
 
*More than one person can hold this item at once. This allows for 2 lightnings to appear at the same time. In later games, even three can appear at the same time! An example of multiple lightnings can be found [https://www.youtube.com/watch?v=9HcdSRzY1dY here].
 
*More than one person can hold this item at once. This allows for 2 lightnings to appear at the same time. In later games, even three can appear at the same time! An example of multiple lightnings can be found [https://www.youtube.com/watch?v=9HcdSRzY1dY here].
 
*A common YouTube meme surrounding the Lightning is a voice clip from this [https://www.youtube.com/watch?v=SpzqGmXypQ0 video] playing whenever the player successfully avoids taking damage from the Lightning. This voice clip is frequently used by Mankalor, the publisher of the video in the previous point.
 
*A common YouTube meme surrounding the Lightning is a voice clip from this [https://www.youtube.com/watch?v=SpzqGmXypQ0 video] playing whenever the player successfully avoids taking damage from the Lightning. This voice clip is frequently used by Mankalor, the publisher of the video in the previous point.
*Uniquely enough in Mario Kart 64, hitting an obstacle that caused you to spin out during thunderbolt will make you recover faster. This is because you spin out without being floated when squished by obstacles.
+
*Uniquely enough in ''Mario Kart 64'', hitting an obstacle that caused you to spin out during thunderbolt will make you recover faster. This is because you spin out without being floated when squished by obstacles.
**Another thing is all racers affected by thunderbolt will have a high-pitched sound when hitting an item.
+
**Another thing is that all the racers affected by thunderbolt will have a high-pitched sound when hitting an item.
  +
*In [[Mario Kart 7]], There is a glitch where the A.I. will continuously drive into the Lava, however Lightning is unobtainable normally in this mode, and therefore it cannot be performed without hacking.
  +
*In [[Mario Kart: Double Dash!!]], another glitch can be performed involving Lightning, however this glitch allows you to dodge the shock somehow.
  +
*Interestingly, in Mario Kart 8 Deluxe, the [[Bullet Bill]] and the lightning item cannot be obtained ''at all'' during the first 30 seconds of the race.
  +
*In ''Mario Kart Wii'', the Lightning is one of three timed items, the others being the [[Blooper]] and [[POW Block]]. Lightning can't be pulled for the first 30 seconds of a race, and once a Lightning is pulled and used, another Lightning can't be pulled until at least 30 seconds have passed.
  +
  +
==Gallery==
  +
<gallery widths="185">
  +
Lightning - Mario Kart 64.png|''[[Mario Kart 64]]''.
  +
Lightning - Mario Kart Double Dash.png|''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]''.
  +
Lightning - Mario Kart Wii.png|''[[Mario Kart Wii]]''.
  +
LightningMK7.png|''[[Mario Kart 7]]''.
  +
LightningBoltMK8.png|''[[Mario Kart 8]]''.
  +
Glowless Lightning - Mario Kart Wii.png|Lightning Cup Icon (''Mario Kart Wii'').
  +
Lightning Icon - Mario Kart Wii.png|Item icon from ''Mario Kart Wii''.
  +
250px-Bolt.jpg|A photo from super smash bros
  +
Petey Phraña y Rey Boo (mkdd).jpeg|Artwork of [[Petey Piranha]] and [[King Boo]] in ''Mario Kart: Double Dash!!'', with King Boo holding a Lightning.
  +
</gallery>
   
  +
{{SNES/nav/items}}
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{{N64/nav/items}}
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{{GBA/nav/items}}
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{{GCN/nav/items}}
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{{DS/nav/items}}
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{{Wii/nav/items}}
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{{3DS/nav/items}}
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{{U/nav/items}}
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{{MB/nav/items}}
 
[[de:Blitz]]
 
[[de:Blitz]]
 
[[Category:Items]]
 
[[Category:Items]]
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[[Category:Mario Kart 8 Deluxe items]]
 
[[Category:Mario Kart 8 Deluxe items]]
 
[[Category:Mario Kart 8 Deluxe]]
 
[[Category:Mario Kart 8 Deluxe]]
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[[Category:Mario Kart Tour]]
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[[Category:Mario Kart Tour items]]
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[[Category:Items That Inflict Spinning Out]]

Latest revision as of 13:53, 1 October 2023

The Lightning (also called the Storm, Shock or Thunderbolt) is a powerful attack item that appears in all games in the Mario Kart series. They resemble cartoon versions of thunderbolts, hence their name. Racers may receive these when they're either in, or close to, last place.

Uses

When the Lightning is fired, all the racers except the user will be electrocuted by a sudden electric arc that appears over them, making it a great recovery Item. When they are struck, they spin out, lose any of their Items (in Mario Kart: Double Dash!! onwards) and shrink down to a smaller size, slowing them down. The effect wears off after a different amount of time depending on the game and which position the victim is in. In some Mario Kart titles, if a player has been electrocuted by Lightning and a regular sized character (usually the racer who fired the weapon) runs the shrinkee over, the shrunken racer will get squished, losing even more speed.

Shock Dodges are instances of someone dodging the weapon's effects. Additionally, if the user fires the thunderbolt at the moment a racer is going over a ramp, a Target Shock will happen if the racer that got shocked falls into a pit as a result of getting hit.

Differences

In Mario Kart 64, if the player who wasn't shrunken runs over a player who is small, the latter will be squished for a while even if the launcher is a lightweight and the lightning-stricken player is a heavyweight. If two small people run into another they both will be squished. If they hit an obstacle such as a Thwomp they will be pushed back and be squished even if they hit the obstacle from the side. The only exception is an explosive type of obstacles such as the Kalimari Desert Train, or Snowman. Hitting in considerable speed may often cause you to spin out and recover faster.

In Mario Kart: Super Circuit, when this item is used, the music stops playing and then restarts after all shrunken drivers return to normal size. The shrunken drivers will spin out if coming into contact with another driver.

In Mario Kart: Double Dash!!, it won't affect the player if he or she is currently indisposed (such as having just been hit by another item or fallen off a cliff), or has used a Starman or went through a launching Cannon. Here, the music will be quieter, and shrunken players will recover after a few seconds.

In Mario Kart DS and Mario Kart Wii, the effect of being hit by a thunderbolt wears off quicker the lower in the rank you are. For example, someone hit by one while in 7th/11th place will return to normal almost immediately, while those in 1st or 2nd place will remain shrunk for much longer. Also, the background music of the track will be comically warped. In Mario Kart Wii, a racer who is super-sized from using a Mega Mushroom will be returned to normal size when struck by Lightning instead of shrunken completely. There are also two items (POW Block and Thunder Cloud) that act similar to Lightning, but with a few differences: the POW Block cannot hit airborne racers, and those that do get hit just spin out and drop their items without shrinking (or slowing down), and the music isn't warped, while the Thunder Cloud strikes the wielder. If the Lightning is used in a team match, it will only affect the players on the opposite team. In Mario Kart Wii, the Lightning can appear in Battle Mode, but it will neither pop the victims' Balloons nor give the user any points, but it will still shrink and slow them down. Thunderbolts are unobtainable during the first 30 seconds of a race or match, but 30 seconds must elapse before the next one can be obtained.

In Mario Kart 7, Mario Kart 8, and Mario Kart 8 Deluxe, the Lightning acts similarly as in Mario Kart 64, in the fact that racers who are small can get run over. In Mario Kart 8 only (not in Deluxe), the victim will lose their Items even if they were under the effect of a Star at the time. The Lightning can also appear in Battle Mode in Deluxe (just like it did in Wii), but it will not pop the victims' balloons, nor will the user get any points from it. Much like in Mario Kart DS and Mario Kart Wii, the music will become comically warped (except if the player is not a target, such as when they themselves fired off the weapon).

In Mario Kart Tour, the Lightning still acts as it does in the latter games of the series. It can be obtained in either 7th or 8th place, with certain gliders increasing your chances of getting one. Characters that can have three item slots in a race can get a Lightning Frenzy, which, while in use, chooses a random opponent to shock, shrinking them and spinning them out, making them lose any held items.

In other games

The Lightning was an item featured in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U. If a fighter touched it, either they, their opponents, or everyone would shrink or grow.

Trivia!

  • In all the Mario Kart games (with an exception of Super Mario Kart, Mario Kart: Super Circuit, and Mario Kart 7), all the voices of the characters affected by the Lightning will be more high pitched. However, in Mario Kart 7, the kart's sound will get extremely high-pitched.
  • When Mario Kart 64 was released on the Wii Virtual Console as well as the Wii U Virtual Console, the flash coming from the lightning was less intense, most likely to avoid seizures.
  • More than one person can hold this item at once. This allows for 2 lightnings to appear at the same time. In later games, even three can appear at the same time! An example of multiple lightnings can be found here.
  • A common YouTube meme surrounding the Lightning is a voice clip from this video playing whenever the player successfully avoids taking damage from the Lightning. This voice clip is frequently used by Mankalor, the publisher of the video in the previous point.
  • Uniquely enough in Mario Kart 64, hitting an obstacle that caused you to spin out during thunderbolt will make you recover faster. This is because you spin out without being floated when squished by obstacles.
    • Another thing is that all the racers affected by thunderbolt will have a high-pitched sound when hitting an item.
  • In Mario Kart 7, There is a glitch where the A.I. will continuously drive into the Lava, however Lightning is unobtainable normally in this mode, and therefore it cannot be performed without hacking.
  • In Mario Kart: Double Dash!!, another glitch can be performed involving Lightning, however this glitch allows you to dodge the shock somehow.
  • Interestingly, in Mario Kart 8 Deluxe, the Bullet Bill and the lightning item cannot be obtained at all during the first 30 seconds of the race.
  • In Mario Kart Wii, the Lightning is one of three timed items, the others being the Blooper and POW Block. Lightning can't be pulled for the first 30 seconds of a race, and once a Lightning is pulled and used, another Lightning can't be pulled until at least 30 seconds have passed.

Gallery

Super Mario Kart items
Regular Items BananaGreen ShellRed ShellMushroomLightningStarmanFeatherCoinBoo
CPU-only Items Poison MushroomYoshi EggFireball
Mario Kart 64 items
BananaBanana Bunch* • Green ShellTriple Green Shell* • Red ShellTriple Red Shell* • Spiny Shell* • Fake Item Box* • MushroomTriple Mushroom* • Golden Mushroom* • LightningStarmanBoo
* - New to the series.
Mario Kart: Super Circuit items
BananaGreen ShellTriple Green ShellRed ShellTriple Red ShellSpiny ShellMushroomTriple MushroomLightningStarmanBoo
Mario Kart: Double Dash!! items
Regular Items BananaGreen ShellRed ShellSpiny ShellFake Item BoxMushroomTriple MushroomsLightningStarman
Special Items FireballHeart* • Yoshi EggBirdo's Egg* • Chain Chomp* • Golden MushroomTriple Green ShellsTriple Red ShellsGiant Banana* • Bowser Shell* • Bob-omb*
* - New to the series.
Mario Kart DS items
BananaTriple Bananas* • Green ShellTriple Green ShellRed ShellTriple Red ShellSpiny ShellBob-ombFake Item BoxMushroomTriple MushroomGolden MushroomBullet Bill* • Blooper* • LightningStarmanBoo
* - New to the series.
Mario Kart Wii items
BananaTriple BananasGreen ShellTriple Green ShellRed ShellTriple Red ShellSpiny ShellBob-ombFake Item BoxMushroomTriple MushroomGolden MushroomBullet BillBlooperLightningStarmanMega Mushroom* • Thunder Cloud* • POW Block*
* - New to the series.
Mario Kart 7 items
BananaTriple BananasGreen ShellTriple Green ShellRed ShellTriple Red ShellSpiny ShellBob-ombMushroomTriple MushroomGolden MushroomBullet BillBlooperLightningStarmanFire Flower* • Super Leaf* • Lucky Seven*
* - New to the series.
Mario Kart 8 (Deluxe) items
BananaTriple BananasGreen ShellTriple Green ShellRed ShellTriple Red ShellSpiny ShellBob-ombMushroomTriple MushroomGolden MushroomBullet BillBlooperLightningStarmanFire FlowerBoomerang FlowerPotted Piranha PlantSuper HornCrazy 8CoinFeather*/** • Boo*
* - Exclusive to Mario Kart 8 Deluxe. • ** - Only available in Battle Mode.
Mario Kart Tour items
Regular Items BananaGreen ShellRed ShellSpiny ShellBob-ombMushroomBullet BillBlooperLightningStarman** • Mega MushroomSuper HornCoinFeather***
Special Items Boomerang FlowerBubble* • Triple Green ShellsDouble Bob-ombs* • Dash Ring* • Giant BananaHeartFire FlowerYoshi's EggTriple MushroomsIce Flower* • Giga Bob-omb* • Bowser ShellBanana Barrel* • Lucky SevenBob-omb Cannon* • Birdo's EggHammer* • Mushroom Cannon* • Triple BananasCoin Box* • Super Bell* • Super LeafCapsule*
* - New to the series. • ** - Exclusive as an Item in some Challenges and in Multiplayer.*** - Only available in Battle Mode.