Mario Kart Racing Wiki
Mario Kart Racing Wiki
Starman (Mario Kart Wii).png This article is about the a recurring item in the Mario Kart series. For a list of articles with the same name, see Mushroom. Starman (Mario Kart Wii).png

A Mushroom, also known as a Dash Mushroom in non-American regions, is an Item that has made its way into every Mario Kart game so far. It is based off the Mushroom power-up from some of the Mario games.

In the main Mario platformer games, the Mushroom's common effect is grows the player character into a standard size if they are small (either from starting a new game or after taking damage upon touching an enemy). This mushroom is named "Super Mushroom"to distinguish it from the other mushroom power-ups.


In the Mario Kart series, Mushrooms act as a beneficial recovery Item; they provide the racer with a quick spurt of acceleration when they use it, allowing the player to catch up with an opponent who is ahead of him/her. You can also obtain the boost by running over a Mushroom that has fallen on the track. Double Mushrooms and Triple Mushrooms are the same, but as the name implies, you get two and three mushrooms respectively instead of one.

Mushrooms can also be used more usefully in shortcuts. It's common for a shortcut to have a section of off-road track (meaning you drive slower on it). This makes the shortcut a hindrance to the racer's time, slowing them down. But with a Mushroom, the shortcut is now a benefit. Mushrooms can be used even for less complicated cuts, like going over a bit of off-road track instead of taking the usual, long way.

In Time Trial Mode, players are usually given a varying number of Mushrooms, either one, two, or Triple Mushrooms in all of the games except the first, Super Mario Kart. It mainly depends on the game you have, with most Mario Karts giving you Triple Mushrooms with the exception of Mario Kart: Double Dash!! and Mario Kart DS. The amount of mushrooms given in the former is always two, and the amount given in the latter is based on the Karts' Item stats. Mushrooms are handy when you lose all of your speed, in which they cause it to go right back up. However, they are usually triggered when there is a shortcut or piece of track the player wants to cross. Really, because, you know, it's Time Trials, and you want to get a better time.

You can steal another player's Item by running into their Kart in Mario Kart: Double Dash!! only, and getting knocked over and/or spinning out will cause the racer to lose all but one Mushroom in their inventory.

The primary goal in Balloon Battle is to hit opponents with Items so you can pop their balloons. In Grand Prix and VS, Mushrooms don't do damage when you run into enemy Karts, so to make Mushrooms worth something, you can actually steal a balloon from another player. The balloon gets added it to your collection, so long as you don't have the maximum amount.


Console games

Game Availability
Single Double Triple Golden Poison Mega
Super Mario Kart Yes X mark.png X mark.png X mark.png Yes X mark.png
Mario Kart 64 Yes YellowCheck.png Yes Yes X mark.png X mark.png
Mario Kart: Super Circuit Yes YellowCheck.png Yes X mark.png X mark.png X mark.png
Mario Kart: Double Dash!! Yes Yes Yes Yes X mark.png X mark.png
Mario Kart DS Yes Yes Yes Yes X mark.png X mark.png
Mario Kart Wii Yes YellowCheck.png Yes Yes X mark.png Yes
Mario Kart 7 Yes Yes Yes Yes X mark.png X mark.png
Mario Kart 8 (including Deluxe) Yes YellowCheck.png Yes Yes X mark.png X mark.png

Arcade games

Game Availability
Single Double Triple Golden Poison Mega
Mario Kart Arcade GP Yes YellowCheck.png Yes Yes Yes Yes1
Mario Kart Arcade GP 2 Yes YellowCheck.png Yes Yes Yes X mark.png
Mario Kart Arcade GP DX Yes YellowCheck.png Yes Yes X mark.png Yes1

1 - appears as "Giant Mushroom"


Fan-Made Images


Mario Kart 8 Beta Mushroom.png

  • In Mario Kart 7, the only way to drop a Mushroom from getting zapped by Lightning is when a player has a Lucky Seven that had already been equipped. They can also be dropped from the leaf piles in Wii Maple Treeway, the jars in Shy Guy Bazaar, and the crates found on Wuhu Loop and DS Airship Fortress.
  • When you set the items to Mushrooms only in Mario Kart 7 and Mario Kart 8, there's a small chance to get a Lucky Seven and Crazy Eight, which gives you seven and eight mushrooms surrounding your kart respectively.
  • In Mario Kart 8, Mushrooms were originally going to be using their design from Mario Kart Wii and Mario Kart 7 as shown at E3 2013, but the design was changed in the final version of the game.
  • In Mario Kart 8 (and its Deluxe version), anyone who has Triple Mushrooms can give other surrounding players a slight speed boost (due to them circling the carrier). This speed boost isn't as significant as a regular Mushroom speed boost.
  • In Mario Kart Tour, Mushrooms gained the ability to be dragged (this is true for the Triple Mushrooms, too), and can fall onto the track if someone gets hit by Lightning while holding one. Similarly, Mushrooms have also gained the ability to stack upon one another, which was never possible in the previous games. Their speed boosts won't be cut off by another Mushroom boost, but will instead combine the boost time for both used Mushrooms.
  • Mario Kart Tour is also the only Mario Kart game (that has Triple Mushrooms as an obtainable item) to have Triple Mushrooms be a single-use item (instead of dropping down progressively), the first time in all of Mario Kart history.